|Null-cargo mass||188000 Kg|
|Cargo capacity||30 t|
|Maximum crew||6 person|
|Upgrade space||8 slots|
|Maximum power plant size||6|
|Factory power plant||Coming soon|
|Max engine (primary thruster)||2x TR5|
|Factory engine||Coming soon|
|Maneuvering thrusters||8x TR2|
|Factory maneuvering thrusters||Coming Soon|
|Additional equipment||Coming Soon|
|Product page||[N/A Retaliator]|
In the original development document, the Retaliator had the following specs:
Upgrade Capacity: 8 Cargo Capacity: 30 tonnes (bomb-load) Engine- Modifiers: 3 Max. Class: Antimatter Thrusters: 5 x TR5, 8 x TR2 Hardpoints- 0 x Class 1: n/a 0 x Class 2: n/a 12 x Class 3: Equipped 8x A&R Stryker (FoF) missiles (maybe a note that the Retaliator can carry anti capital chip torpedoes?) 5 x Class 4: 8x Behring M5A Laser Cannon (turret) – Ventral (underneath), dorsal (top), tail, left and right beam / waist (side)]
These were later changed to the following:
Measurement- Length: 50 m Beam: 24 m Height: 12 m Null-cargo mass: 89000 Kg
Structural- Cargo Capacity: 30 tonnes Maximum Crew: 6 persons Upgrade Space: 8 slots Maximum Power Plant Size: 6 Thrusters: 5 x TR5, 8 x TR2
Hardpoints- 12 x Class-3 5 x Class-5
In August 2015, the Retaliator was remodelled as a modular craft. As such, Citizens who had bought the original version of the ship were presented with the new edition pre-fitted with two torpedo bays.
Other module variants include:
- A dropship module, said to be intended for use in future Star Marine missions.
- A living space module, which will allow for the ship to be used as a personal transport, as well as to take NPC on long-distance trips.
- Cargo modules that offer extra storage space.
Modules are set to be added into the game sometime after Arena Commander 2.0.